CommonEvent 380
Name = "The Great Decision"

  999([380])
  ConditionalBranch([0, 4, 0])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>Have you made up your mind, Luka...?"])
    ShowText([""])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 5, 0])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>Luka... Have you made up your mind?"])
    ShowText([""])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Leaders affiliated with the Goddess of Creation and the Dark Goddess await beyond this point. As the moment of the great decision lies before me, I--"])
  ShowText([""])
  ShowChoices([["Need to think on it a bit more", "Have made up my mind!"], 0])
  When([0, "もう少し考える"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>I need a bit more time to think this over..."])
    ShowText([""])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    ExitEventProcessing([])
    Empty([])

  When([1, "すでに心は決まった！"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Yeah... Let's go!"])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["My mind has already been made up.\nI will finally decide which path we shall take..."])
    ShowText([""])
    ConditionalBranch([12, "ssw(:ed1) && ssw(:ed2)"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["Ilias, please come with us as well."])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["You want me to join you…?"])
        ShowText(["Is it really fine for someone who is not your ally?"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["No... you're a comrade who fought alongside us until the end."])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["..........？"])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["Alice, please come with us too."])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["I am not your ally..."])
        ShowText(["Do I really have the right to attend?"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["No... you're a comrade who fought alongside us until the end."])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["..........？"])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    ControlVariables([1140, 1140, 0, 0, 0])
    FadeoutBGM([1])
    FadeoutScreen([])
    ChangePlayerFollowers([0])
    Wait([120])
    ChangeMapDisplay([1])
    ConditionalBranch([0, 4, 0])
      TransferPlayer([0, 430, 25, 19, 8, 2])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      TransferPlayer([0, 431, 25, 19, 8, 2])
      Empty([])

    BranchEnd([])
    FadeinScreen([])
    ScrollMap([8, 5, 4])
    Wait([120])
    ShowPicture([6, "80_rafaera_st01", 0, 0, -180, 0, 100, 100, 0, 0])
    ShowPicture([5, "80_sazya_st02b", 0, 0, 150, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, -180, 0, 100, 100, 255, 0, 60, false])
    MovePicture([5, nil, 0, 0, 150, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["sazya_fc1", 1, 0, 2])
    ShowText(["\\n<Saja>I can see the determination hidden within your keen eyes... It would seem you've made up your mind at last, Destroyer of Worlds."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>It would appear you have found the path forward.\nNow tell us, Child of Judgement--"])
    ShowText([""])
    ShowText([""])
    Label(["決断"])
    ShowTextAttributes(["sazya_fc1", 0, 0, 2])
    ShowText(["\\n<Saja>Will you side with the Dark Goddess, and carry out our World Unification Plan--"])
    ShowText([""])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>Will you side with the Goddess Ilias, and proceed with our Ark Project--"])
    ShowText([""])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>............"])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["This decision will be a major divergence point.\nDepending on the choice I make, my reason for fighting and the opponents I'll face will differ."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I must answer carefully.\nThe fate of the world will be affected by this decision..."])
    ShowText([""])
    Wait([10])
    ShowChoices([["Side with the Dark Goddess", "Side with the Goddess Ilias", "Search for a third way"], 0])
    When([0, "邪神の側につく"])
      ShowTextAttributes(["sazya_fc1", 1, 0, 2])
      ShowText(["\\n<Saja>Mhm, you've made the right choice.\nI bless your decision, Destroyer of Worlds."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["rafaera_fc1", 2, 0, 2])
      ShowText(["\\n<Raphaela>Ahh, what a foolish choice...\nYou would align with the Dark Goddess and turn against us."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["rafaera_fc1", 2, 0, 2])
      ShowText(["\\n<Raphaela>Please reconsider, Child of Judgement.\nOtherwise, you will leave us no choice but to have you destroyed..."])
      ShowText([""])
      ShowText([""])
      Wait([10])
      ShowChoices([["Let me reconsider", "I still want to side with the Dark Goddess"], 0])
      When([0, "決断をやり直す"])
        JumpToLabel(["決断"])
        Empty([])

      When([1, "それでも邪神の側につく"])
        ControlVariables([1002, 1002, 0, 0, 111])
        ConditionalBranch([0, 4, 0])
          ConditionalBranch([1, 912, 0, 0, 0])
            Script(["delete_actor_ex(26)"])
            ScriptMore(["delete_actor_ex(34)"])
            ScriptMore(["delete_actor_ex(36)"])
            ScriptMore(["delete_actor_ex(383)"])
            ScriptMore(["delete_actor_ex(538)"])
            ConditionalBranch([0, 447, 0])
              Script(["clear_actor_equip(26)"])
              ScriptMore(["clear_actor_equip(34)"])
              ScriptMore(["clear_actor_equip(36)"])
              ScriptMore(["clear_actor_equip(383)"])
              ScriptMore(["clear_actor_equip(538)"])
              Empty([])

            BranchEnd([])
            Empty([])

          BranchEnd([])
          ExitEventProcessing([])
          Empty([])

        BranchEnd([])
        ConditionalBranch([0, 5, 0])
          ErasePicture([5])
          ErasePicture([6])
          ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
          ShowText(["\\n<Ilias>So in the end...\nYou chose to be the Monster Lord's follower..."])
          ShowText([""])
          ShowText([""])
          FadeoutScreen([])
          ConditionalBranch([1, 912, 0, 0, 0])
            Script(["delete_actor_ex(26)"])
            ScriptMore(["delete_actor_ex(34)"])
            ScriptMore(["delete_actor_ex(36)"])
            ScriptMore(["delete_actor_ex(383)"])
            ScriptMore(["delete_actor_ex(538)"])
            ConditionalBranch([0, 447, 0])
              Script(["clear_actor_equip(26)"])
              ScriptMore(["clear_actor_equip(34)"])
              ScriptMore(["clear_actor_equip(36)"])
              ScriptMore(["clear_actor_equip(383)"])
              ScriptMore(["clear_actor_equip(538)"])
              Empty([])

            BranchEnd([])
            Script(["add_actor_ex_nc(5)"])
            ScriptMore(["add_actor_ex_nc(45)"])
            ScriptMore(["add_actor_ex_nc(382)"])
            Script(["level_adjust(5,64)"])
            ScriptMore(["set_class_level(5, 134, 10, false, false)"])
            ScriptMore(["set_class_level(5, 7004, 10, false, false)"])
            ScriptMore(["set_class_level(5, 7005, 10, false, false)"])
            ScriptMore(["set_class_level(5, 158, 10, false, false)"])
            ScriptMore(["set_class_level(5, 159, 10, false, false)"])
            ScriptMore(["set_class_level(5, 160, 10, false, false)"])
            Script(["level_adjust(45,64)"])
            ScriptMore(["set_class_level(45, 35, 10, false, false)"])
            ScriptMore(["set_class_level(45, 36, 5, false, false)"])
            ScriptMore(["set_class_level(45, 37, 5, false, false)"])
            ScriptMore(["set_class_level(45, 160, 10, false, false)"])
            Script(["level_adjust(382,64)"])
            ScriptMore(["set_class_level(382, 8, 10, false, false)"])
            ScriptMore(["set_class_level(382, 99, 10, false, false)"])
            ScriptMore(["set_class_level(382, 177, 10, false, false)"])
            ScriptMore(["set_class_level(382, 7003, 10, false, false)"])
            ShowTextAttributes(["", 0, 0, 2])
            ShowText(["Ilias's company left the party!\nAlice's company joined the party!"])
            ShowText([""])
            Empty([])

          BranchEnd([])
          ChangeState([0, 1, 1, 1])
          Script(["call_party_edit"])
          Wait([60])
          TransferPlayer([0, 430, 25, 19, 8, 2])
          FadeinScreen([])
          ScrollMap([8, 5, 4])
          Wait([90])
          ExitEventProcessing([])
          Empty([])

        BranchEnd([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    When([1, "女神の側につく"])
      ShowTextAttributes(["rafaera_fc1", 1, 0, 2])
      ShowText(["\\n<Raphaela>So you will follow Lady Ilias' guidance...\nYou have made the right decision."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["sazya_fc1", 0, 0, 2])
      ShowText(["\\n<Saja>What a stupid choice...\nFollowing that goddess will be your downfall."])
      ShowText([""])
      ShowText([""])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["sazya_fc1", 0, 0, 2])
        ShowText(["\\n<Saja>Do you have no intention of reconsidering...?\nI would prefer that you not have to be our enemy from here on..."])
        ShowText([""])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["alice15th_fc3", 2, 0, 2])
        ShowText(["\\n<Alipheese the 15th>Do you have no intention of reconsidering...?\nIt would be regrettable if you were to be our enemy from here on..."])
        ShowText([""])
        ShowText([""])
        Empty([])

      BranchEnd([])
      Wait([10])
      ShowChoices([["Let me reconsider", "I still want to side with the Goddess Ilias"], 0])
      When([0, "決断をやり直す"])
        JumpToLabel(["決断"])
        Empty([])

      When([1, "それでも女神の側につく"])
        ControlVariables([1002, 1002, 0, 0, 112])
        ConditionalBranch([0, 4, 0])
          ErasePicture([5])
          ErasePicture([6])
          ShowTextAttributes(["alice_fc5", 3, 0, 2])
          ShowText(["\\n<Alice>This is a heavy fate to bear...\nAnd I'm not going to be carrying it with you..."])
          ShowText([""])
          ShowText([""])
          FadeoutScreen([])
          ConditionalBranch([1, 912, 0, 0, 0])
            Script(["delete_actor_ex(5)"])
            ScriptMore(["delete_actor_ex(45)"])
            ScriptMore(["delete_actor_ex(382)"])
            ConditionalBranch([0, 447, 0])
              Script(["clear_actor_equip(5)"])
              ScriptMore(["clear_actor_equip(45)"])
              ScriptMore(["clear_actor_equip(382)"])
              Empty([])

            BranchEnd([])
            Script(["add_actor_ex_nc(26)"])
            ScriptMore(["add_actor_ex_nc(34)"])
            ScriptMore(["add_actor_ex_nc(36)"])
            ScriptMore(["add_actor_ex_nc(383)"])
            ScriptMore(["add_actor_ex_nc(538)"])
            Script(["level_adjust(26,64)"])
            ScriptMore(["set_class_level(26, 44, 10, false, false)"])
            ScriptMore(["set_class_level(26, 45, 10, false, false)"])
            ScriptMore(["set_class_level(26, 52, 10, false, false)"])
            ScriptMore(["set_class_level(26, 53, 10, false, false)"])
            ScriptMore(["set_class_level(26, 54, 10, false, false)"])
            ScriptMore(["set_class_level(26, 362, 10, false, false)"])
            ScriptMore(["set_class_level(26, 363, 10, false, false)"])
            ScriptMore(["set_class_level(26, 364, 10, false, false)"])
            ScriptMore(["set_class_level(26, 368, 10, false, false)"])
            Script(["level_adjust(34,64)"])
            ScriptMore(["set_class_level(34, 10, 10, false, false)"])
            ScriptMore(["set_class_level(34, 364, 10, false, false)"])
            Script(["level_adjust(36,64)"])
            ScriptMore(["set_class_level(36, 54, 10, false, false)"])
            ScriptMore(["set_class_level(36, 365, 10, false, false)"])
            Script(["level_adjust(383,64)"])
            ScriptMore(["set_class_level(383, 6, 10, false, false)"])
            ScriptMore(["set_class_level(383, 10, 10, false, false)"])
            ScriptMore(["set_class_level(383, 364, 10, false, false)"])
            Script(["level_adjust(538,64)"])
            ScriptMore(["set_class_level(538, 3, 10, false, false)"])
            ShowTextAttributes(["", 0, 0, 2])
            ShowText(["Alice's company left the party!\nIlias's company joined the party!"])
            ShowText([""])
            Empty([])

          BranchEnd([])
          ChangeState([0, 1, 1, 1])
          Script(["call_party_edit"])
          Wait([60])
          TransferPlayer([0, 431, 25, 19, 8, 2])
          FadeinScreen([])
          ScrollMap([8, 5, 4])
          Wait([90])
          ExitEventProcessing([])
          Empty([])

        BranchEnd([])
        ConditionalBranch([0, 5, 0])
          ExitEventProcessing([])
          Empty([])

        BranchEnd([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    When([2, "第三の道を探る"])
      ShowTextAttributes(["sazya_fc1", 0, 0, 2])
      ShowText(["\\n<Saja>Unfortunately... there are only two choices.\nThere isn't a third way."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
      ShowText(["\\n<Raphaela>That is the only point upon which I agree with the Dark Goddess' side--that being there is no third way."])
      ShowText([""])
      ShowText([""])
      ConditionalBranch([12, "ssw(:ed1) && ssw(:ed2)"])
        TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=255.0)", 30, true])
        PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
        ShowPicture([7, "flash002", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
        Wait([30])
        MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
        ErasePicture([7])
        TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 30, true])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["But..."])
        ShowText(["Neither of their plans were able to dispel the chaos..."])
        Empty([])

      BranchEnd([])
      ShowTextAttributes(["sazya_fc1", 0, 0, 2])
      ShowText(["\\n<Saja>Both the Dark Goddess and the Six Ancestors searched for every possible path. We concluded that the World Unification Plan was our best option."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
      ShowText(["\\n<Raphaela>The Ark Project was revealed to us by our Lady Ilias with all her wisdom. No better option than this could possibly exist."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["sazya_fc1", 0, 0, 2])
      ShowText(["\\n<Saja>Are you still going to try and search for a third way...? Even as the world stands on the brink of destruction, you will still take a path that doesn't exist...?"])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
      ShowText(["\\n<Raphaela>It is far too hopeless, Hero Luka.\nYou must reconsider..."])
      ShowText([""])
      ShowText([""])
      ConditionalBranch([12, "ssw(:ed1) && ssw(:ed2)"])
        TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=255.0)", 30, true])
        PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
        ShowPicture([7, "flash003", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
        Wait([30])
        MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
        ErasePicture([7])
        TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 30, true])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["The first time I was confronted with this choice, there wasn't a third option. But now..."])
        ShowText([""])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Now that I know the demise that the other choices will lead to..."])
        Empty([])

      BranchEnd([])
      Wait([10])
      ShowChoices([["Let me reconsider", "I still want to search for a third way"], 0])
      When([0, "決断をやり直す"])
        JumpToLabel(["決断"])
        Empty([])

      When([1, "それでも第三の道を探る"])
        ConditionalBranch([12, "ssw(:ed1) && ssw(:ed2)"])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>"])
          ShowText(["Both are wrong..."])
          ShowText(["The World Unification Plan and the Ark Project will fail."])
          ShowTextAttributes(["sazya_fc1", 0, 0, 2])
          ShowText(["\\n<Saja>"])
          ShowText(["Why can you say that so confidently?"])
          ShowText(["You won't know until you try..."])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>"])
          ShowText(["No, I will know."])
          ShowText(["I've already seen it... No, I've walked that path."])
          ShowTextAttributes(["rafaera_fc1", 2, 0, 2])
          ShowText(["\\n<Raphaela>"])
          ShowText(["You have already walked it...?"])
          ShowText(["What does that mean...?"])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>"])
          ShowText(["That is――"])
          ErasePicture([5])
          ErasePicture([6])
          TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=255.0)", 30, true])
          PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
          ShowPicture([7, "flash004", 0, 0, 0, 0, 100, 100, 0, 0])
          MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
          Wait([60])
          MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
          ErasePicture([7])
          TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 30, true])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["At that time, I was able to show the memory of the time that was cut by Ilias."])
          ShowText(["Now, I might be able to do the same for everyone present."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Now that I've inherited the White Rabbit's ability--"])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>"])
          ShowText(["Then I should see..."])
          ShowText(["What kind of future the result of this choice will lead to...!"])
          PlayBGM(["RPG::BGM(@name=\"scene_sonia1\", @volume=100, @pitch=100)"])
          PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
          ShowPicture([10, "ct_ruka11", 0, 0, 0, 0, 100, 100, 0, 0])
          MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Luka has released the White Rabbit's eyes!"])
          Wait([30])
          MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
          ErasePicture([10])
          PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
          ShowPicture([1, "iv_sazya_v_marcellus2", 0, 0, 0, 0, 100, 100, 0, 0])
          MovePicture([1, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
          Wait([60])
          ShowTextAttributes(["sazya_fc1", 2, 0, 2])
          ShowText(["\\n<Saja>"])
          ShowText(["This is...!!"])
          Wait([30])
          PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
          ShowPicture([2, "iv_rafaera2", 0, 0, 0, 0, 100, 100, 0, 0])
          MovePicture([2, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
          ErasePicture([1])
          Wait([60])
          ShowTextAttributes(["rafaera_fc1", 3, 0, 2])
          ShowText(["\\n<Raphaela>"])
          ShowText(["No way, could it be――"])
          Wait([30])
          PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
          ShowPicture([3, "iv_jadgement1", 0, 0, 0, 0, 100, 100, 0, 0])
          MovePicture([3, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
          ErasePicture([2])
          Wait([60])
          ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["This is... what in the world..."])
          Wait([30])
          PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
          ShowPicture([4, "iv_worldbreaker3", 0, 0, 0, 0, 100, 100, 0, 0])
          MovePicture([4, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
          ErasePicture([3])
          Wait([60])
          ShowTextAttributes(["alice_fc6", 0, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["Luka... you..."])
          Wait([30])
          MovePicture([4, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, false])
          ErasePicture([4])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>"])
          ShowText(["No matter which path you choose, the world will face its end."])
          ShowText(["If you do not take the third path, you cannot grasp the future."])
          ShowPicture([6, "80_rafaera_st01", 0, 0, -180, 0, 100, 100, 0, 0])
          ShowPicture([5, "80_sazya_st03b", 0, 0, 150, 0, 100, 100, 0, 0])
          MovePicture([6, nil, 0, 0, -180, 0, 100, 100, 255, 0, 60, false])
          MovePicture([5, nil, 0, 0, 150, 0, 100, 100, 255, 0, 60, true])
          ShowTextAttributes(["sazya_fc1", 2, 0, 2])
          ShowText(["\\n<Saja>"])
          ShowText(["It felt like a memory that was revived, not just seen."])
          ShowText(["The future I experienced in a parallel world seems to have awakened..."])
          ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
          ShowText(["\\n<Raphaela>"])
          ShowText(["Sister Lucifina..."])
          ShowText(["The future is like this..."])
          ShowTextAttributes(["alice_fc5", 3, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["Luka... you have witnessed the world's destruction many times, haven't you?"])
          ShowText(["You've been fighting all this time..."])
          ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["And you've even gained such power..."])
          ShowText(["However, the power of chaos will also affect you..."])
          Wait([30])
          PlaySE(["RPG::SE(@name=\"Magic5\", @pitch=100, @volume=100)"])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>"])
          ShowText(["Ugh...!"])
          ShowText(["Indeed, it seems like the burden is a bit heavy..."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["I can tell that linking multiple futures for everyone here has consumed a considerable amount of power."])
          ShowText(["But... even so, the path forward will not change."])
          FadeoutBGM([1])
          Wait([30])
          PlayBGM(["RPG::BGM(@name=\"dungeon_colosseum\", @volume=100, @pitch=100)"])
          ShowPicture([5, "80_sazya_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
          ShowTextAttributes(["sazya_fc1", 0, 0, 2])
          ShowText(["\\n<Saja>"])
          ShowText(["Because a third path does not exist..."])
          ShowText(["Or are you imagining a specific form?"])
          ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
          ShowText(["\\n<Raphaela>"])
          ShowText(["A third path that is neither the Ark Project nor the World Unification Plan..."])
          ShowText(["Ah, of course!"])
          Label(["第三の道とは？"])
          ShowChoices([["Yes", "No", "Redo decision"], 0])
          When([0, "ある"])
            ShowTextAttributes(["ruka_fc1", 0, 0, 2])
            ShowText(["\\n<Luka>"])
            ShowText(["But Luka, do you understand?"])
            ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
            ShowText(["\\n<Raphaela>"])
            ShowText(["This chaotic phenomenon is akin to a catastrophic natural disaster."])
            ShowText(["Indeed. There are no malicious masterminds or enemies to defeat..."])
            ShowTextAttributes(["sazya_fc1", 0, 0, 2])
            ShowText(["\\n<Saja>"])
            ShowText(["How should we deal with this?"])
            ShowText(["I see..."])
            ShowTextAttributes(["ruka_fc1", 0, 0, 2])
            ShowText(["\\n<Luka>"])
            ShowText(["That is――"])
            Label(["混沌を晴らす手段"])
            ShowChoices([["Destroy the chaotic phenomenon", "Evacuate from this world", "Defeat the mastermind anyway", "Reconsider"], 4])
            When([0, "混沌事象を破壊する"])
              ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
              ShowText(["\\n<Raphaela>"])
              ShowText(["I see..."])
              ShowText(["I will destroy the chaos...!"])
              Label(["混沌の破壊"])
              ShowChoices([["I will destroy it", "Borrow Nuruko's hand", "Heaven and Hell cooperate", "Reconsider the means"], 0])
              When([0, "僕が破壊する"])
                ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                ShowText(["\\n<Luka>"])
                ShowText(["Do you possess such power now?"])
                ShowTextAttributes(["sazya_fc1", 0, 0, 2])
                ShowText(["\\n<Saja>"])
                ShowText(["Enough to annihilate a chaotic phenomenon that lacks a clear form...?"])
                ShowText(["I know that I do not have such power or means."])
                ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                ShowText(["\\n<Luka>"])
                ShowText(["……………………"])
                ShowTextAttributes(["", 0, 0, 2])
                ShowText(["I currently do not have the power to destroy chaos—"])
                ShowText(["It seems you cannot answer..."])
                ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
                ShowText(["\\n<Raphaela>"])
                ShowText(["Is there any other way to destroy chaos?"])
                ShowText(["I'll borrow Nullko's hand."])
                JumpToLabel(["混沌の破壊"])
                Empty([])

              When([1, "ヌルコの手を借りる"])
                ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                ShowText(["\\n<Luka>"])
                ShowText(["If it's the power of the spirit of chaos—"])
                ShowText(["It seems there was a parallel world where I thought the same way."])
                ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
                ShowText(["\\n<Raphaela>"])
                ShowText(["It seems there was a parallel world where I thought the same."])
                ShowText(["Because I have awakened the memories of that world line, I understand..."])
                ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
                ShowText(["\\n<Raphaela>"])
                ShowText(["The spirit of chaos is, after all, a spirit."])
                ShowText(["It cannot be a god or ruler of chaos."])
                ShowTextAttributes(["sazya_fc1", 0, 0, 2])
                ShowText(["\\n<Saja>"])
                ShowText(["Nullco does not possess the power to destroy chaos itself."])
                ShowText(["Rather, it is likely an apostle of the power known as chaos."])
                ShowTextAttributes(["sazya_fc1", 0, 0, 2])
                ShowText(["\\n<Saja>"])
                ShowText(["Therefore, we cannot rely on Nullco."])
                ShowText(["While it may help face the chaotic events, it won't be a decisive blow."])
                ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                ShowText(["\\n<Luka>"])
                ShowText(["……………………"])
                ShowTextAttributes(["", 0, 0, 2])
                ShowText(["I couldn't say anything in response――"])
                ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
                ShowText(["\\n<Raphaela>"])
                ShowText(["You seem to have come to an understanding yourself."])
                ShowText(["I'll borrow Nullko's hand."])
                JumpToLabel(["混沌の破壊"])
                Empty([])

              When([2, "天界と魔界が協力する"])
                ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
                ShowText(["\\n<Raphaela>"])
                ShowText(["This is just my personal opinion, but..."])
                ShowText(["If the chaotic events can be resolved, I wouldn't mind teaming up with the Dark Goddess."])
                ShowTextAttributes(["sazya_fc1", 0, 0, 2])
                ShowText(["\\n<Saja>"])
                ShowText(["From my position, I cannot say anything."])
                ShowText(["But what can we do by teaming up with the heavenly realm?"])
                ShowTextAttributes(["sazya_fc1", 0, 0, 2])
                ShowText(["\\n<Saja>"])
                ShowText(["I don't believe we can create new options beyond the World Unification Plan or Ark Project."])
                ShowText(["Even if we combine our powers, we cannot destroy chaos."])
                ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                ShowText(["\\n<Luka>"])
                ShowText(["……………………"])
                ShowTextAttributes(["", 0, 0, 2])
                ShowText(["I couldn't say anything in response――"])
                ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
                ShowText(["\\n<Raphaela>"])
                ShowText(["You seem to have come to an understanding yourself."])
                ShowText(["I'll borrow Nullko's hand."])
                JumpToLabel(["混沌の破壊"])
                Empty([])

              When([3, "手段を考え直す"])
                ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                ShowText(["\\n<Luka>"])
                ShowText(["No, we cannot destroy chaos."])
                ShowText(["Then――"])
                JumpToLabel(["混沌を晴らす手段"])
                Empty([])

              ChoicesEnd([])
              Empty([])

            When([1, "この世界から避難する"])
              ShowTextAttributes(["ruka_fc1", 0, 0, 2])
              ShowText(["\\n<Luka>"])
              ShowText(["We must somehow find a new land."])
              ShowText(["If everyone takes refuge there――"])
              ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
              ShowText(["\\n<Raphaela>"])
              ShowText(["Where is this new land?"])
              ShowText(["Without a specific location, it is indeed a castle built on sand."])
              ShowTextAttributes(["sazya_fc1", 0, 0, 2])
              ShowText(["\\n<Saja>"])
              ShowText(["The spread of chaos extends to all parallel worlds."])
              ShowText(["Even if we find a new land, won't chaos reach out to it?"])
              ShowTextAttributes(["ruka_fc1", 0, 0, 2])
              ShowText(["\\n<Luka>"])
              ShowText(["……………………"])
              ShowTextAttributes(["", 0, 0, 2])
              ShowText(["I couldn't say anything in response――"])
              ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
              ShowText(["\\n<Raphaela>"])
              ShowText(["You seem to have come to an understanding yourself."])
              ShowText(["Is there any other way?"])
              JumpToLabel(["混沌を晴らす手段"])
              Empty([])

            When([2, "それでも黒幕を倒す"])
              ShowTextAttributes(["sazya_fc1", 0, 0, 2])
              ShowText(["\\n<Saja>"])
              ShowText(["That's why there is no mastermind――"])
              ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
              ShowText(["\\n<Raphaela>"])
              ShowText(["No... Luka, do you have any ideas?"])
              Label(["黒幕とは？"])
              ShowChoices([["Defeat Black Alice", "Defeat the Goddess and Dark Goddess", "Create a mastermind", "Reconsider the means"], 0])
              When([0, "黒のアリスを倒す"])
                ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                ShowText(["\\n<Luka>"])
                ShowText(["We must defeat Black Alice..."])
                ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
                ShowText(["\\n<Raphaela>"])
                ShowText(["She is a god who has grasped the power of chaos..."])
                ShowText(["But she cannot be chaos itself."])
                ShowTextAttributes(["sazya_fc1", 0, 0, 2])
                ShowText(["\\n<Saja>"])
                ShowText(["Even if we defeat her, it won't resolve the chaotic events."])
                ShowText(["Even without that person, chaos will continue to spread."])
                ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                ShowText(["\\n<Luka>"])
                ShowText(["……………………"])
                ShowTextAttributes(["", 0, 0, 2])
                ShowText(["I couldn't say anything in response――"])
                ShowTextAttributes(["sazya_fc1", 0, 0, 2])
                ShowText(["\\n<Saja>"])
                ShowText(["Now, what else is there?"])
                ShowText(["Who exactly is the mastermind?"])
                JumpToLabel(["黒幕とは？"])
                Empty([])

              When([1, "女神と邪神を倒す"])
                ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                ShowText(["\\n<Luka>"])
                ShowText(["We just need to defeat the Dark Goddess and the Goddess!"])
                ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
                ShowText(["\\n<Raphaela>"])
                ShowText(["Do you understand the essence of the problem?"])
                ShowText(["Both Lady Ilias and the Dark Goddess are in a position to deal with the chaos phenomenon."])
                ShowTextAttributes(["sazya_fc1", 0, 0, 2])
                ShowText(["\\n<Saja>"])
                ShowText(["The situation may become chaotic, but it is far from being resolved."])
                ShowText(["Rather, it might even promote the spread of chaos..."])
                ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                ShowText(["\\n<Luka>"])
                ShowText(["……………………"])
                ShowTextAttributes(["", 0, 0, 2])
                ShowText(["I couldn't say anything in response――"])
                ShowTextAttributes(["sazya_fc1", 0, 0, 2])
                ShowText(["\\n<Saja>"])
                ShowText(["Now, what else is there?"])
                ShowText(["Who exactly is the mastermind?"])
                JumpToLabel(["黒幕とは？"])
                Empty([])

              When([2, "黒幕を造り出す"])
                ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                ShowText(["\\n<Luka>"])
                ShowText(["If there is no mastermind... then we should just create one."])
                ShowTextAttributes(["sazya_fc1", 0, 0, 2])
                ShowText(["\\n<Saja>"])
                ShowText(["Create a mastermind...?"])
                ShowText(["You're saying something quite strange."])
                ShowPicture([5, "80_sazya_st03b", 0, 0, 150, 0, 100, 100, 255, 0])
                ShowTextAttributes(["rafaera_fc1", 2, 0, 2])
                ShowText(["\\n<Raphaela>"])
                ShowText(["What on earth do you mean?"])
                ShowText(["I can't understand..."])
                TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=255.0)", 30, true])
                PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
                ShowPicture([7, "flash005", 0, 0, 0, 0, 100, 100, 0, 0])
                MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
                Wait([60])
                MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
                ErasePicture([7])
                TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 30, true])
                ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                ShowText(["\\n<Luka>"])
                ShowText(["Holy energy gained a will and became Goddess Ilias."])
                ShowText(["Similarly, the Dark Goddess is an embodiment of dark energy."])
                ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                ShowText(["\\n<Luka>"])
                ShowText(["Then... we should create a god of chaos, who is the embodiment of chaos itself."])
                ShowText(["If we can defeat or persuade that being--"])
                ShowPicture([6, "80_rafaera_st04", 0, 0, -180, 0, 100, 100, 255, 0])
                ShowPicture([5, "80_sazya_st03b", 0, 0, 150, 0, 100, 100, 255, 0])
                ShowTextAttributes(["sazya_fc1", 2, 0, 2])
                ShowText(["\\n<Saja>"])
                ShowText(["You want to create a god of chaos!?!"])
                ShowText(["Are you out of your mind!?"])
                ShowTextAttributes(["rafaera_fc1", 3, 0, 2])
                ShowText(["\\n<Raphaela>"])
                ShowText(["There's no way such a thing can happen--"])
                ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                ShowText(["\\n<Luka>"])
                ShowText(["A god that governs chaos--"])
                ShowText(["If it doesn't exist, then we should just create it."])
                ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                ShowText(["\\n<Luka>"])
                ShowText(["Will and existence arise from phenomena and laws."])
                ShowText(["We need to materialize the chaos phenomenon as a god."])
                ShowPicture([6, "80_rafaera_st01", 0, 0, -180, 0, 100, 100, 255, 0])
                ShowPicture([5, "80_sazya_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
                ShowTextAttributes(["sazya_fc1", 0, 0, 2])
                ShowText(["\\n<Saja>"])
                ShowText(["That is an unfathomable challenge."])
                ShowText(["A god is not something that can be easily created just because you want to."])
                ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
                ShowText(["\\n<Raphaela>"])
                ShowText(["It takes tens of thousands of years for a spirit to be born."])
                ShowText(["If it is a god, it would take at least several billion years."])
                ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
                ShowText(["\\n<Raphaela>"])
                ShowText(["And... specifically, how are you going to create it?"])
                ShowText(["Just staring at chaos won't make it happen on its own."])
                ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                ShowText(["\\n<Luka>"])
                ShowText(["We already have a means to create the God of Chaos."])
                ShowText(["No—it's been in our hands for a long time."])
                PlayBGM(["RPG::BGM(@name=\"\", @volume=100, @pitch=100)"])
                Wait([30])
                PlayBGM(["RPG::BGM(@name=\"scene_sinpi\", @volume=100, @pitch=100)"])
                ShowPicture([7, "iv_brunhild1", 0, 0, 0, -500, 100, 100, 0, 0])
                MovePicture([7, nil, 0, 0, 0, -500, 100, 100, 255, 0, 30, true])
                MovePicture([7, nil, 0, 0, 0, -100, 100, 100, 255, 0, 120, true])
                ShowTextAttributes(["", 0, 0, 2])
                ShowText(["The function to conceive—"])
                ShowText(["And, a highly advanced Holy Magic Fusion Furnace—"])
                ShowTextAttributes(["", 0, 0, 2])
                ShowText(["There's no doubt, Brynhildr wasn't a combat machine."])
                ShowText(["She was developed as a womb to give birth to the God of Chaos—"])
                FadeoutBGM([1])
                MovePicture([7, nil, 0, 0, 0, -100, 100, 100, 0, 0, 60, true])
                ErasePicture([7])
                PlayBGM(["RPG::BGM(@name=\"dungeon_colosseum\", @volume=100, @pitch=100)"])
                Wait([30])
                ShowPicture([6, "80_rafaera_st04", 0, 0, -180, 0, 100, 100, 255, 0])
                ShowPicture([5, "80_sazya_st03b", 0, 0, 150, 0, 100, 100, 255, 0])
                ShowTextAttributes(["rafaera_fc1", 3, 0, 2])
                ShowText(["\\n<Raphaela>"])
                ShowText(["A vessel to carry the God of Chaos...!"])
                ShowText(["Is that why Brynhildr was created...!?"])
                ShowTextAttributes(["sazya_fc1", 2, 0, 2])
                ShowText(["\\n<Saja>"])
                ShowText(["However, the issue of time cannot be resolved."])
                ShowText(["No matter the means, we cannot wait for several billion years—"])
                TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=255.0)", 30, true])
                PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
                ShowPicture([7, "flash006", 0, 0, 0, 0, 100, 100, 0, 0])
                MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
                Wait([60])
                MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
                ErasePicture([7])
                TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 30, true])
                ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                ShowText(["\\n<Luka>"])
                ShowText(["That's why we have the Laplace Protocol."])
                ShowText(["We can go back several billion years and create the God of Chaos."])
                ShowTextAttributes(["", 0, 0, 2])
                ShowText(["If we do that, in the present—"])
                ShowText(["At this very moment, the God of Chaos will be born—"])
                ShowTextAttributes(["", 0, 0, 2])
                ShowText(["The God of Chaos—"])
                FadeoutBGM([1])
                Wait([30])
                PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
                ShowPicture([10, "sys_black", 0, 0, 0, 0, 100, 100, 0, 0])
                MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
                ErasePicture([6])
                ShowPicture([15, "80_chaos_st21", 0, 0, -100, 0, 100, 100, 0, 0])
                MovePicture([15, nil, 0, 0, -100, 0, 100, 100, 255, 0, 30, true])
                ShowTextAttributes(["", 0, 0, 2])
                ShowText(["\\n<Chaos>"])
                ShowText(["……………………"])
                ShowTextAttributes(["", 0, 0, 2])
                ShowText(["\\n<Chaos>"])
                ShowText([".........Father."])
                ShowPicture([6, "80_rafaera_st04", 0, 0, -180, 0, 100, 100, 255, 0])
                ShowPicture([5, "80_sazya_st03b", 0, 0, 150, 0, 100, 100, 255, 0])
                MovePicture([15, nil, 0, 0, -100, 0, 100, 100, 0, 0, 30, true])
                MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 0, 0, 60, true])
                ErasePicture([10])
                PlaySE(["RPG::SE(@name=\"Magic5\", @pitch=100, @volume=80)"])
                PlayBGM(["RPG::BGM(@name=\"dungeon_colosseum\", @volume=100, @pitch=100)"])
                ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                ShowText(["\\n<Luka>"])
                ShowText(["...!!"])
                ShowTextAttributes(["alice_fc6", 0, 0, 2])
                ShowText(["\\n<Alice>"])
                ShowText(["What is it, Luka!?"])
                ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                ShowText(["\\n<Luka>"])
                ShowText(["No... it's nothing."])
                ShowText(["Anyway, with this we can create the God of Chaos."])
                Wait([30])
                ShowPicture([6, "80_rafaera_st01", 0, 0, -180, 0, 100, 100, 255, 0])
                ShowPicture([5, "80_sazya_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
                ShowTextAttributes(["sazya_fc1", 0, 0, 2])
                ShowText(["\\n<Saja>"])
                ShowText(["……………………"])
                ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
                ShowText(["\\n<Raphaela>"])
                ShowText(["……………………"])
                ShowTextAttributes(["", 0, 0, 2])
                ShowText(["Saja and Raphaela—"])
                ShowText(["The dignitaries of the Monster Realm and the Angelic Dominion had fallen silent for a moment—"])
                ShowTextAttributes(["sazya_fc1", 0, 0, 2])
                ShowText(["\\n<Saja>"])
                ShowText(["...I cannot agree with that proposal."])
                ShowText(["It is filled with far too many uncertain elements."])
                ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
                ShowText(["\\n<Raphaela>"])
                ShowText(["We share the same thoughts."])
                ShowText(["We cannot entrust the future to such a dangerous gamble."])
                ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
                ShowText(["\\n<Raphaela>"])
                ShowText(["Not only is it uncertain, but it is dangerous."])
                ShowText(["Even if we could create the God of Chaos, can we control it...?"])
                ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
                ShowText(["\\n<Raphaela>"])
                ShowText(["If we cannot control it, then you intend to defeat it as the mastermind, right...?"])
                ShowText(["Is it really possible?"])
                ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
                ShowText(["\\n<Raphaela>"])
                ShowText(["Little Ilias, please provide an estimate."])
                ShowText(["If we were to create the God of Chaos, how much power would it possess?"])
                ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
                ShowText(["\\n<Ilias>"])
                ShowText(["Since it doesn't exist, we can only speculate..."])
                ShowText(["Considering the amount of holy and magical elements, and the energy during the reaction..."])
                ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
                ShowText(["\\n<Ilias>"])
                ShowText(["Adding my power with the Dark Goddess's, and multiplying it by ten—"])
                ShowText(["It definitely won't fall below that."])
                ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
                ShowText(["\\n<Raphaela>"])
                ShowText(["...Such a thing, I absolutely cannot accept."])
                ShowText(["It is clear that it would lead to the destruction of the world."])
                ShowTextAttributes(["sazya_fc1", 0, 0, 2])
                ShowText(["\\n<Saja>"])
                ShowText(["It's quite annoying how I keep agreeing with the Seven Archangels..."])
                ShowText(["Creating the God of Chaos, I will not allow it."])
                ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                ShowText(["\\n<Luka>"])
                ShowText(["If you won't allow it, then what will you do...?"])
                ShowPicture([6, "80_rafaera_st01", 0, 0, -180, 0, 100, 100, 255, 0])
                ShowPicture([5, "80_sazya_st03b", 0, 0, 150, 0, 100, 100, 255, 0])
                ShowTextAttributes(["sazya_fc1", 2, 0, 2])
                ShowText(["\\n<Saja>"])
                ShowText(["What did you say...?"])
                ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
                ShowText(["\\n<Raphaela>"])
                ShowText(["Creating the threat known as the God of Chaos in this world is far too dangerous."])
                ShowText(["If you insist on doing it, then by force if necessary—"])
                Wait([30])
                PlayBGM(["RPG::BGM(@name=\"ruka\", @volume=100, @pitch=100)"])
                ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                ShowText(["\\n<Luka>"])
                ShowText(["I understand, the Monster Lord Castle suppression squad is on standby, right?"])
                ShowText(["Come if you dare, I'll crush everyone."])
                ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                ShowText(["\\n<Luka>"])
                ShowText(["Bring the Seven Archangels or all the Six Ancestors!"])
                ShowText(["No matter what comes, it won't obstruct our path!"])
                Wait([30])
                ShowTextAttributes(["alice_fc5", 2, 0, 2])
                ShowText(["\\n<Alice>"])
                ShowText(["...Then, I shall also side with Luka."])
                ShowText(["I won't let the path of hope that has finally appeared be crushed."])
                ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
                ShowText(["\\n<Ilias>"])
                ShowText(["Luka... you have fought for me tirelessly."])
                ShowText(["This time, I will help you uphold your pride."])
                ShowTextAttributes(["sazya_fc1", 2, 0, 2])
                ShowText(["\\n<Saja>"])
                ShowText(["……………………"])
                ShowPicture([6, "80_rafaera_st01", 0, 0, -180, 0, 100, 100, 255, 0])
                ShowPicture([5, "80_sazya_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
                ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
                ShowText(["\\n<Raphaela>"])
                ShowText(["...It seems that causing a commotion here is not a wise choice."])
                ShowTextAttributes(["sazya_fc1", 0, 0, 2])
                ShowText(["\\n<Saja>"])
                ShowText(["I know your true strength, both as an enemy and as an ally."])
                ShowText(["If we clash here, we cannot predict what will happen..."])
                ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                ShowText(["\\n<Luka>"])
                ShowText(["Then... we will walk our own path."])
                ErasePicture([5])
                ErasePicture([6])
                Wait([60])
                SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
                Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
                Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
                Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
                SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
                Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
                Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
                Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
                FadeoutBGM([1])
                FadeoutScreen([])
                ShowTextAttributes(["", 0, 0, 2])
                ShowText(["Thus, I departed from the Monster Lord Castle with my companions."])
                ShowText(["This time, to walk the third path—"])
                Wait([120])
                ChangeTransparency([0])
                ControlSwitches([31, 31, 1])
                ControlSwitches([32, 32, 1])
                ControlSwitches([33, 33, 1])
                ControlSwitches([34, 34, 1])
                ControlSwitches([7091, 7091, 0])
                ControlSwitches([7092, 7092, 0])
                ControlSwitches([92, 92, 0])
                ControlVariables([1001, 1001, 0, 0, 40])
                ControlVariables([1143, 1143, 0, 0, 1])
                TransferPlayer([0, 437, 12, 12, 0, 2])
                FadeinScreen([])
                ExitEventProcessing([])
                Empty([])

              When([3, "手段を考え直す"])
                ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                ShowText(["\\n<Luka>"])
                ShowText(["No, there is no mastermind."])
                ShowText(["Then――"])
                JumpToLabel(["混沌を晴らす手段"])
                Empty([])

              ChoicesEnd([])
              Empty([])

            When([3, "考え直す"])
              ShowTextAttributes(["sazya_fc1", 0, 0, 2])
              ShowText(["\\n<Saja>"])
              ShowText(["I see... then what will you do?"])
              ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
              ShowText(["\\n<Raphaela>"])
              ShowText(["Luka, let me ask you again."])
              ShowText(["Is there a third path that is neither the Ark Plan nor the Union Plan?"])
              JumpToLabel(["第三の道とは？"])
              Empty([])

            ChoicesEnd([])
            Empty([])

          When([1, "ない"])
            ShowTextAttributes(["ruka_fc1", 0, 0, 2])
            ShowText(["\\n<Luka>"])
            ShowText(["No, I don't..."])
            ShowTextAttributes(["sazya_fc1", 0, 0, 2])
            ShowText(["\\n<Saja>"])
            ShowText(["World destroyer, I understand your struggles and suffering."])
            ShowText(["But without an effective means, we have no choice but to take the next best option."])
            ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
            ShowText(["\\n<Raphaela>"])
            ShowText(["In this regard, Saja is right."])
            ShowText(["If the so-called third path is shrouded in uncertainty, we cannot proceed."])
            JumpToLabel(["第三の道バッド"])
            Empty([])

          When([2, "決断をやり直す"])
            JumpToLabel(["決断"])
            Empty([])

          ChoicesEnd([])
          Empty([])

        Else([])
          Label(["第三の道バッド"])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>I still want to look for a third way.\nI won't join forces with either the Goddess Ilias or the Dark Goddess."])
          ShowText([""])
          ShowText([""])
          ShowTextAttributes(["sazya_fc1", 0, 0, 2])
          ShowText(["\\n<Saja>Is that so...? Then I have nothing more to say.\nThis matter was for you to decide with your own will."])
          ShowText([""])
          ShowText([""])
          ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
          ShowText(["\\n<Raphaela>Such a vain decision...\nBut there is nothing I can do now except see you off..."])
          ShowText([""])
          ShowText([""])
          ErasePicture([5])
          ErasePicture([6])
          Wait([60])
          SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
          Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
          SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
          Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
          FadeoutBGM([1])
          FadeoutScreen([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["And so I left the Monster Lord's Castle with my friends, determined to follow my own path to avert destruction..."])
          ShowText([""])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["And then, time passed--"])
          Wait([120])
          ChangeTransparency([0])
          TransferPlayer([0, 391, 0, 0, 0, 2])
          FadeinScreen([])
          ExitEventProcessing([])
          Empty([])

        BranchEnd([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  ChoicesEnd([])
  Empty([])
